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Reverse: 1999

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Reverse: 1999 — Beginner's Guide

What Reverse: 1999 is about

Reverse: 1999 is a turn-based RPG where you command Arcanists in card-based battles. Each turn you draw skill cards (Incantations), merge matching cards to power them up, and spend them to attack, buff, or heal. Understanding this merge-and-play rhythm is the single most important thing for a new player.

The game is built around a few repeating activities:

  • Story stages — your main progression path and the source of most early rewards.
  • Farming stages — spend energy to grind character and Psychube upgrade materials.
  • Daily tasks and events — quick objectives that hand out currency, materials, and pull resources.
  • Team building — pairing Arcanists by their roles (damage, support, survival) and Afflatus types.

First goals for new players

Don't rush to spend everything at once. A sensible early checklist:

  1. Clear the main story as far as your team allows — it unlocks features and pays out generously.
  2. Build one solid core team rather than spreading resources thin across many characters.
  3. Level a healer or supportive Arcanist early; survivability carries you through tough fights more reliably than raw damage.
  4. Equip Psychubes (the gear system) on your main carries once they're available.
  5. Do your dailies consistently — the steady trickle of resources adds up fast.

Common beginner mistakes

  • Spreading upgrade materials too thin. Invest in a small, focused roster first.
  • Ignoring Afflatus matchups. The type system (think rock-paper-scissors style advantages) noticeably changes how much damage you deal and take.
  • Hoarding nothing or hoarding everything. Save your pull currency for characters you actually want, but do spend energy daily so it isn't wasted by overflowing.
  • Skipping tutorials and event guides. Reverse: 1999 has more mechanical depth than it first appears.

Spending wisely

Reverse: 1999 is free-to-play friendly. You can clear the bulk of content with well-built free and standard Arcanists, so treat pulls as optional. If you do plan to top up, decide on a budget first and aim it at limited characters or Psychubes you genuinely care about. For more on the economy, see the currency guide for this game on AllMyGG.